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Jonathan Woodard inflicts things upon the internet

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Jonathan Woodard inflicts things upon the internet

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Designer Diary: Potemkin Empire

Posted on 5 Jul 201726 Jun 2018 By Jonathan Woodard

As I continue to grind Valour down into a polished gem ready for publishing, I’m occasionally working in some time on a few smaller designs; it’s nice to have a distraction that feels productive. One of these new designs, I’m calling Potemkin Empire; named after a concept we see around the…

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2016 Retrospective

Posted on 2 Jan 20172 Jan 2017 By Jonathan Woodard

Twenty Sixteen, everyone’s favorite year to hate in modern memory. I’m not really going to address any of the globally bad shit that went down here, I’m just going to talk about myself. That’s healthy, right? 2016 was a pretty big year of change for me — so a lot of…

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NaNoWriMo 2016 “Winner”!

Posted on 7 Dec 2016 By Jonathan Woodard

I successfully “wrote” a “novel” in the month of November — at least per the rules of NaNoWriMo (the National Novel Writing Month): Written word-count of 50k in thirty days, which averages to at least 1,667 words per day. Since I was a little nervous about being able to consistently put out that quantity amount beyond…

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Game Balance: Solving the Brigadier Problem

Posted on 7 Jul 20157 Jul 2015 By Jonathan Woodard

Once upon a time, I built a web-based MMO called Galactic Impact. This was intended to be an async-multiplayer game in the spirit of such classic computer hits as “Master of Orion” and “Pax Imperia”. Build out your home planet, construct colony and war ships, dispatch them to neighboring planets,…

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Announcing Mobility on Demand!

Posted on 4 Nov 20144 Nov 2014 By Jonathan Woodard

Over the last year, Andrea and I have been hard at work building a project which has been a dream of mine for a while, but she has really pushed it to fruition. We’re thrilled to announce “Mobility on Demand” — a set of well-organized cards for optimizing your mobility work…

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Quote: Charles Babbage

Posted on 11 Aug 201311 Aug 2013 By Jonathan Woodard

On two occasions I have been asked, “Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?” … I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question. —Charles Babbage, Passages from the Life of…

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An Institution Goes Dark

Posted on 29 Jul 20135 Aug 2013 By Jonathan Woodard

Boulder wakes up a different city today. Atlas Purveyors closed their doors last night, leaving many of us wandering the streets aimlessly before heading in to work this morning. Like many, my introduction to Atlas was early in my Boulder tenure, accidental, and unassuming. It was my second full day…

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gmail + gdrive = clever

Posted on 30 Jun 20134 Aug 2013 By Jonathan Woodard

Well this is clever: I tried to email a link to a Google Doc to someone, and before sending it, Gmail identified that the recipient wouldn’t be able to open it and suggested some options.

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Once Upon a Friday at Flixmaster

Posted on 21 Jun 2013 By Jonathan Woodard

At Flixmaster my development team uses a group chat application called Flowdock to collaborate and discuss bugs and features; basically it helps keep us all on the same page. Jenni does anyone think lori’s bug might be due to the same reason the vids are choppy? Justin possible not sure…

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Space Oddity

Posted on 16 May 2013 By Jonathan Woodard

I can’t imagine what it would be like to get to live in space for months and then have to come home.

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Galactic Impact

Turn-based space epic in a massive online universe. Can be played in 15 minute sessions every few days using any web browser!

Inspired by the classics of the 4X genre; free to play forever with optional subscription to unlock convenience features. No pay-to-win, loot boxes, or NFTs.

New features, game mechanisms, and modes of play releasing weekly.

Start your space empire now! →

Valour

A strategy board game about the Gallic War, as told by the Gauls.

Only the tribes which put up the fiercest resistance in the face of inevitable conquest will be remembered by history!

Coming soon. Read more →

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