This is the sixth entry in a multi-part essay covering board game “Player Experience” or “PX”. We’ll reference a few earlier installments below, so maybe peek back at them before coming back here! During early research of this topic (the Player Experience / PX) I discovered an earlier research paper by a group out of…
Tag: games
Announcing “The Wackiest Race” — Short Story RPG Adventure #1
It’s finally here. The first adventure in the Short Story RPG library: “The Wackiest Race” is on sale now! Graham Elliot of Denver weaves a nostalgia-soaked adventure through a world born out of love for 80s cartoons. One player takes on the role of ‘StoryMaster’, facilitating a collaborative storytelling experience with four…
Guest Post: One-Shots v. The Long Game
This is the second post in a guest series on One-Shot RPG adventures. This week’s post comes to you from Justin Helmer. Let’s go! – jw I guess I’ll start with a little background. The first time I had ever played was in 1978 (I know to some of you that was before…
Designing from First Principles
I’ve written before about different tools for running play-tests, ideating on designs, and interpreting feedback, but none of those have ever really covered how to develop a framework around implementing that feedback. After I sent my proto off for publisher review, I started mentally projecting myself into a future where I…
Short Story RPG
An unexpected side benefit of sending off Valour to a publisher for evaluation, is that I got a chance to turn my focus to a project I’ve had cooking for a while but has been stalled (much to the chagrin of my collaborators) while I worked to push my board game across the…
Protospiel 2014
Since last year’s Protospiel, a lot has changed for me, both with regards to the state of my prototype, as well as my level of contact within the board game designers’ community. So this year, trepidation and rookie mistakes were replaced with excitement to see some other designers (whom I know…
Flightless.co Site is Live!
Big news! I’ve just launched the website for Flightless.co — a central location for all the apps, games, and projects I’ve been working to develop along with some super talented folks: Valour, Ignite Ticket Swap, and a few upcoming surprises. In addition to the new site, Flightless can be found on Facebook and…