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Jonathan Woodard inflicts things upon the internet

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Jonathan Woodard inflicts things upon the internet

Tag: board games

Collaboration

Posted on 3 Nov 20154 Nov 2015 By Jonathan Woodard

My friend Eric tweeted an expression a few weeks back that has been on my mind recently. I’m not sure where it came from, or I’d source it: “If you want to go fast, go alone; if you want to go far, go together.” Frequently, I’m reluctant to bring in…

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One Step to the Epiphany

Posted on 20 Oct 201520 Oct 2015 By Jonathan Woodard

During a quarterly goals check-in with Andrea, I talked over the status of several Flightless projects, and she asked a question I didn’t have a ready answer for. “Who exactly are your customers for each of these?” I had a vague idea who I was designing for in each case,…

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After A Publisher Comes Knocking

Posted on 22 Sep 201522 Sep 2015 By Jonathan Woodard

As a first-time designer, one of the big questions I’ve always had is what the publishing process looks like once a design is picked up by a publisher. This summer, I got my first glance into that world. This year’s Protospiel event in Ann Arbor was a pretty big success…

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Get Out of the Game Room!

Posted on 11 Aug 201515 Aug 2015 By Jonathan Woodard

There’s an aphorism in the ‘startup’ world, where I spend most of my non-gaming time. “Get out of the office!” The point is that if you get bogged down in what you think is cool, you won’t actually build something that’s useful to others. I think the same concept applies…

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Playtesting Tips Round Two — Lessons from Protospiel 2015

Posted on 14 Jul 201515 Aug 2015 By Jonathan Woodard

Not long ago, I wrote a post with some baseline strategies for running a successful playtesting session. I just got back from Protospiel 2015 in Chelsea Michigan (full conference write-up to come soon!) and had a few new observations for this helping to tune this process.

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Facebook Stole My Money

Posted on 30 Jun 201521 Jul 2015 By Jonathan Woodard

I’m taking a quick hiatus from my philosophy of positivity to share my observations around a distinctly non-positive experience I had recently. I ran a “Boosted Post” from my Flightless.co Facebook business page, as a little experiment. I had new content, I’m working to build my audience as I gear up for…

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Theme-first Board Game Design is Awesome

Posted on 23 Jun 201523 Jun 2015 By Jonathan Woodard

I know some in the board game design community consider it sacrilege, but I’m definitely a theme-first designer. I make heavy use of my Catch Sheet day to day, while sitting in meetings, walking around, or wasting time reading articles online. Usually several times a week, I’ll be struck by an interesting economic…

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Valour: The Game

Posted on 24 Mar 201524 Mar 2015 By Jonathan Woodard

When we left off last week, I had the first physical prototype of my board game in-hand. Not knowing any better, I thought I might be near the end of the road. Now, after countless hours of play testing and revising, I know two things: a) I was WAY off the…

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Valour: The Process

Posted on 17 Mar 201524 Mar 2015 By Jonathan Woodard

After seeing Barbarians and being inspired to design a game in the theme. (See part one of the series), what happened next was… really nothing. I was deep in another project, and spending a vast amount of my free time doing triathlon things. So the project lived dormant in the catch sheet, waiting…

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Valour: The Backstory

Posted on 13 Mar 201518 Mar 2015 By Jonathan Woodard

With all the posting I’ve done about Protospiel, board game testing, and marketing, it dawned on me last week that I have yet to actually put out a canonical post on the game I’m designing and developing. Whoops! Then I started writing it, and it got a little long, (which is…

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Galactic Impact

Turn-based space epic in a massive online universe. Can be played in 15 minute sessions every few days using any web browser!

Inspired by the classics of the 4X genre; free to play forever with optional subscription to unlock convenience features. No pay-to-win, loot boxes, or NFTs.

New features, game mechanisms, and modes of play releasing weekly.

Start your space empire now! →

Valour

A strategy board game about the Gallic War, as told by the Gauls.

Only the tribes which put up the fiercest resistance in the face of inevitable conquest will be remembered by history!

Coming soon. Read more →

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