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Jonathan Woodard inflicts things upon the internet

Category: video games

“Hidden Mechanics” in Video Games — and in Tabletop Games?

Posted on 7 Sep 2017 By Jonathan Woodard

Last week, a video game designer I’ve been following on Twitter for a while now, Jennifer Scheurle posted asking game developers to post tricks they use to optimize for fun, versus coding a perfect simulation of an environment: Hey #gamedev, tell me about some brilliant mechanics in games that are…

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“BONUS!”: Clever game deceptions

Posted on 11 Apr 201718 Apr 2017 By Jonathan Woodard

I’m going to talk a little about video game design today, but think there’s a lesson in it for board game design as well. An anecdote that I think about at least once a month: It’s my senior year at UMich, and I’m one of the apex classes of the computer science…

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Galactic Impact

Turn-based space epic in a massive online universe. Can be played in 15 minute sessions every few days using any web browser!

Inspired by the classics of the 4X genre; free to play forever with optional subscription to unlock convenience features. No pay-to-win, loot boxes, or NFTs.

New features, game mechanisms, and modes of play releasing weekly.

Start your space empire now! →

Valour

A strategy board game about the Gallic War, as told by the Gauls.

Only the tribes which put up the fiercest resistance in the face of inevitable conquest will be remembered by history!

Coming soon. Read more →

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