It’s been quiet…

Teenage Mutant Ninja Turtles 2: "Yeah, a little too quiet."…And writing this, I feel a little like one of those podcast hosts who opens every other episode with “I promise, we’re working on a ton of great new episodes, but meanwhile here’s one from our archives…”

But I do have a ton of great posts coming your way — a few upcoming posts include “Board Games: Socializing with Purpose”, “The Utility Value of Board Games”, and a couple of tricks from the video game universe about utilizing sleight of hand to (successfully) patch over design challenges. Plus a personal update via multi-post epic about Andrea and my visit to Sweden in December (what? 3 months is a totally reasonable amount of time to write a travelog, right…? 😧).

Things are more generally picking up at Flightless, along a couple of fronts, including some Valour news, another round of testing for Terraformist, and a non-gaming SaaS product about to hit the market; I’ve become the classic case of the engineer who gets too busy building stuff to talk about it!

But here’s a public commitment from me to you — the blog train leaves the station next week on schedule.